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Medusa is a mythological horror game set in ancient Greece. With only a torch to light your way through the dark and a bow with precious few arrows to handle the cursed creatures that will hunt you,how long can you survive? And what has really happend on the island?

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Blamdown is a fast-paced twin stick shooter where you play as Moonalisa: a cow with a bazooka and a lust for revenge.
The game is all about blowing stuff up, creating chaos and having fun doing it. The game lets you jump on top of buildings, gunning down enemy tanks.

Magnetic: Cage Closed is a first person puzzle game where the player manipulates magnetic forces to accomplish their goals. The mechanics are focused around a single tool: The Magnet Gun which allows you to create electromagnetic fields with either positive or negative charges. This power is used to either repel or attract magnetical objects. However, if the objects are heavier than you, you will be the one flying trough the room.


Latest From The Blog

Optimizing Medusa’s Labyrinth VR

May 4th, 2017|0 Comments

Optimizing Medusa’s Labyrinth VR   With the release of Medusa VR closing, I wanted share some thoughts about optimizing. One of the big task for adding support for VR was optimizing [...]

Working with your own IP- How indies can strengthen their brand

April 27th, 2017|0 Comments

It is no secret that indie studios and solo developers generally struggle with marketing. Not only is it hard to reach beyond your own bubble on social media, but unknown games have a harder time [...]

Adding VR support to our horror game Medusa’s Labyrinth

April 21st, 2017|0 Comments

Adding VR support to our horror game Medusa’s Labyrinth During the last few months we‘ve been busy adding VR support to our horror game Medusa’s Labyrinth. We’d like to share [...]

It’s neither impossible nor easy to work in the games industry

April 13th, 2017|0 Comments

There are two very common attitudes that I'm growing increasingly tired of encountering. The first is the notion that it's completely impossible to get a job in the game industry, or even an internship, because [...]

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