This post is going to be a bit more technical than previous posts as we discuss the process behind creating the driving behaviour of the enemy vehicles and some quirks about the Unity3D engine. Minor knowledge about vector math is required to fully understand everything but it should be mostly understandable without it. I am [...]
About Victor AssmundssonThis author has not yet filled in any details.
So far Victor Assmundsson has created 1 blog entries.